Well, last playtest was quite an eye-opener: the game was boring! I felt very strongly that the direction the game was going was flawed. While playing it, I kep...
I have uploaded the 0.0.4.1 version of the rules. These are the changes I have made: Initiative in the Minimal Rules Stealing the Turn and Overwatch disappear...
Here we are again, this time with a mechanic which has been nagging at my brain for some time now. It is shock. The concept si simple, when you get wounded you...
Well, while prepping a new playtest scenario I have found a problem with the initiative phase: At the moment, characters are activated starting with those with...